refactor(pet): 重构宠物模块实体与接口
1. 将原Pet实体重命名为UserPet,新增PetTemplate模板实体拆分宠物模板与实例数据 2. 调整IPetService泛型参数为IBaseService<UserPet> 3. 补充宠物模板相关字段与查询逻辑,完善创建默认宠物的流程 4. 替换所有Pet实体引用为UserPet,修正相关服务层查询与更新逻辑
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@ -60,7 +60,7 @@ public class CheckInService(
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}
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// 5. 查询用户宠物(如果有)
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var pet = await checkInRecordRepository.Context.Queryable<Pet>()
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var pet = await checkInRecordRepository.Context.Queryable<UserPet>()
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.Where(p => p.UserId == userId && !p.IsDeleted)
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.FirstAsync();
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@ -258,7 +258,7 @@ public class CheckInService(
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throw new BusinessException("用户不存在", 404);
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// 查询宠物
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var pet = await checkInRecordRepository.Context.Queryable<Pet>()
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var pet = await checkInRecordRepository.Context.Queryable<UserPet>()
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.Where(p => p.UserId == userId && !p.IsDeleted)
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.FirstAsync();
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