feat: 完成多模块功能迭代与优化

1.  新增宠物皮肤初始枚举值、下拉列表接口及相关DTO
2.  完善商品实体与DTO,新增虚拟商品标记和类型ID字段
3.  重构用户认证体系,支持多用户切换并重新生成JWT令牌
4.  新增签到配置管理全套功能,包括增删改查和状态管理
5.  优化模型验证过滤器和基础响应类的命名规范
6.  新增补签功能,完善签到服务逻辑
7.  拆分用户详情DTO,新增各子数据分页查询接口
8.  重构微信控制器的用户ID获取逻辑,统一使用激活用户ID
9.  修复背包服务中补签卡的扣减逻辑
10. 新增家长姓名修改接口和相关服务实现
This commit is contained in:
glz
2026-06-10 17:53:38 +08:00
parent 028e3dfb34
commit ae4cd627df
35 changed files with 1334 additions and 316 deletions

View File

@ -17,10 +17,10 @@ public class BagController(IWxMallService mallService, ILogger<BagController> lo
[HttpGet("items")]
public async Task<BaseResponse<List<UserBagOutput>>> GetBagItems([FromQuery] string? itemType = null)
{
var userId = GetCurrentWxUserId();
if (userId == null) return Fail("未获取到用户信息") as dynamic;
var userId = GetCurrentUserId();
if (userId == 0) return Fail("未获取到用户信息") as dynamic;
var items = await mallService.GetBagItemsAsync(userId.Value, itemType);
var items = await mallService.GetBagItemsAsync(userId, itemType);
return Success(items);
}
@ -30,10 +30,10 @@ public class BagController(IWxMallService mallService, ILogger<BagController> lo
[HttpPost("useItem")]
public async Task<BaseResponse<UseItemOutput>> UseItem([FromBody] UseItemInput input)
{
var userId = GetCurrentWxUserId();
if (userId == null) return Fail("未获取到用户信息") as dynamic;
var userId = GetCurrentUserId();
if (userId == 0) return Fail("未获取到用户信息") as dynamic;
var result = await mallService.UseItemAsync(userId.Value, input);
var result = await mallService.UseItemAsync(userId, input);
return Success(result);
}
@ -43,10 +43,10 @@ public class BagController(IWxMallService mallService, ILogger<BagController> lo
[HttpPost("equipSkin")]
public async Task<BaseResponse<object>> EquipSkin([FromBody] EquipSkinInput input)
{
var userId = GetCurrentWxUserId();
if (userId == null) return Fail("未获取到用户信息") as dynamic;
var userId = GetCurrentUserId();
if (userId == 0) return Fail("未获取到用户信息") as dynamic;
await mallService.EquipSkinAsync(userId.Value, input);
await mallService.EquipSkinAsync(userId, input);
return Success<object>(null!, input.SkinId == 0 ? "已恢复默认皮肤" : "换肤成功");
}
}