1. 为所有枚举添加Description特性用于中文描述 2. 移除实体类中冗余的状态字段注释与定义 3. 将所有枚举状态参数改为int类型转换,统一数据交互格式 4. 新增系统管理枚举查询接口与实现,支持获取所有枚举元数据 5. 调整宠物服务模板状态更新接口参数类型
94 lines
2.2 KiB
C#
94 lines
2.2 KiB
C#
using SqlSugar;
|
||
using QYZH.InteractiveMagazine.Models.Enum;
|
||
|
||
namespace QYZH.InteractiveMagazine.Models.Entity
|
||
{
|
||
///<summary>
|
||
///用户宠物实例表
|
||
///</summary>
|
||
[SugarTable("UserPet")]
|
||
public partial class UserPet : SqlSugarBaseEntity
|
||
{
|
||
public UserPet()
|
||
{
|
||
|
||
|
||
}
|
||
/// <summary>
|
||
/// Desc:用户Id
|
||
/// Default:
|
||
/// Nullable:False
|
||
/// </summary>
|
||
public long UserId { get; set; }
|
||
|
||
/// <summary>
|
||
/// Desc:宠物模板Id(关联PetTemplate.Id)
|
||
/// Default:
|
||
/// Nullable:False
|
||
/// </summary>
|
||
public long TemplateId { get; set; }
|
||
|
||
/// <summary>
|
||
/// Desc:宠物昵称
|
||
/// Default:
|
||
/// Nullable:True
|
||
/// </summary>
|
||
public string Name { get; set; }
|
||
|
||
/// <summary>
|
||
/// Desc:当前进化形态Id
|
||
/// Default:
|
||
/// Nullable:False
|
||
/// </summary>
|
||
public long CurrentEvolutionId { get; set; }
|
||
|
||
/// <summary>
|
||
/// Desc:当前成长值
|
||
/// Default:0
|
||
/// Nullable:False
|
||
/// </summary>
|
||
public int GrowthPoints { get; set; }
|
||
|
||
/// <summary>
|
||
/// Desc:累计喂养次数
|
||
/// Default:0
|
||
/// Nullable:False
|
||
/// </summary>
|
||
public int FeedingCount { get; set; }
|
||
|
||
/// <summary>
|
||
/// Desc:当前皮肤Id(0为默认皮肤)
|
||
/// Default:0
|
||
/// Nullable:False
|
||
/// </summary>
|
||
public long CurrentSkinId { get; set; }
|
||
|
||
/// <summary>
|
||
/// Desc:宠物类型
|
||
/// Default:Normal
|
||
/// Nullable:False
|
||
/// </summary>
|
||
public UserPetTypeEnum Type { get; set; }
|
||
|
||
/// <summary>
|
||
/// 理解力
|
||
/// </summary>
|
||
public int Comprehension { get; set; }
|
||
|
||
/// <summary>
|
||
/// 判断力
|
||
/// </summary>
|
||
public int Judgment { get; set; }
|
||
|
||
/// <summary>
|
||
/// 表达力
|
||
/// </summary>
|
||
public int Expression { get; set; }
|
||
|
||
/// <summary>
|
||
/// 说服力
|
||
/// </summary>
|
||
public int Persuasiveness { get; set; }
|
||
}
|
||
}
|