1. 将原Pet实体重命名为UserPet,新增PetTemplate模板实体拆分宠物模板与实例数据 2. 调整IPetService泛型参数为IBaseService<UserPet> 3. 补充宠物模板相关字段与查询逻辑,完善创建默认宠物的流程 4. 替换所有Pet实体引用为UserPet,修正相关服务层查询与更新逻辑
56 lines
1.3 KiB
C#
56 lines
1.3 KiB
C#
using SqlSugar;
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namespace QYZH.InteractiveMagazine.Models.Entity
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{
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/// <summary>
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/// 宠物皮肤定义表
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/// </summary>
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[SugarTable("PetSkin")]
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public partial class PetSkin : SqlSugarBaseEntity
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{
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public PetSkin() { }
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/// <summary>
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/// Desc:所属宠物模板Id(关联PetTemplate.Id)
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/// Default:
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/// Nullable:False
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/// </summary>
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public long TemplateId { get; set; }
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/// <summary>
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/// Desc:皮肤名称
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/// Default:
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/// Nullable:False
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/// </summary>
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public string Name { get; set; }
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/// <summary>
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/// Desc:描述/特效说明
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/// Default:
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/// Nullable:True
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/// </summary>
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public string Description { get; set; }
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/// <summary>
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/// Desc:稀有度: Normal, Rare, Epic, Legendary
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/// Default:Normal
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/// Nullable:False
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/// </summary>
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public string Rarity { get; set; }
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/// <summary>
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/// Desc:排序权重
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/// Default:0
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/// Nullable:False
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/// </summary>
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public int SortOrder { get; set; }
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/// <summary>
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/// Desc:皮肤类型: Normal, Limited, Event
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/// Default:Normal
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/// Nullable:False
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/// </summary>
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public string Type { get; set; }
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}
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}
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