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QYZH.InteractiveMagazine/QYZH.InteractiveMagazine.IService/IPetService.cs
glz 1d86580db7 refactor: 重构状态更新接口,新增商品管理与勋章规则配置
1. 重构用户、宠物模板、勋章、管理员状态更新接口,移除冗余参数改为自动切换状态
2. 重命名宠物背景枚举为宠物皮肤,调整商品状态字段为枚举类型
3. 新增商品上下架状态管理接口与对应逻辑
4. 新增勋章规则配置系统,支持动态加载可用表和字段
5. 优化商品查询与展示逻辑,适配新的状态字段
2026-06-09 11:41:28 +08:00

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using QYZH.InteractiveMagazine.Models.Common;
using QYZH.InteractiveMagazine.Models.Dto;
using QYZH.InteractiveMagazine.Models.Dto.Pet;
using QYZH.InteractiveMagazine.Models.Entity;
namespace QYZH.InteractiveMagazine.IService;
/// <summary>
/// 宠物服务接口
/// </summary>
public interface IPetService : IBaseService<UserPet>
{
/// <summary>
/// 获取用户宠物信息
/// </summary>
/// <param name="userId">用户Id</param>
/// <returns>宠物信息</returns>
Task<PetOutput?> GetPetByUserIdAsync(long userId);
/// <summary>
/// 为用户创建默认宠物最低形态、成长值为0、未激活状态
/// </summary>
/// <param name="userId">用户Id</param>
Task CreateDefaultPetAsync(long userId);
/// <summary>
/// 激活宠物(将状态从 Inactive 改为 Active
/// </summary>
/// <param name="userId">用户Id</param>
Task ActivatePetAsync(long userId);
/// <summary>
/// 喂养宠物(增加成长值 + 记录喂养记录 + 触发进化检查)
/// </summary>
/// <param name="userId">用户Id</param>
/// <param name="input">喂养输入</param>
/// <returns>喂养结果</returns>
Task<FeedPetOutput> FeedPetAsync(long userId, FeedPetInput input);
/// <summary>
/// 获取宠物喂养记录列表
/// </summary>
/// <param name="userId">用户Id</param>
/// <param name="petId">宠物Id</param>
/// <returns>喂养记录列表</returns>
Task<PageListModel<FeedingRecordOutput>> GetFeedingRecordsAsync(long userId, long petId, PageQueryModel pageQuery);
// ==================== 后台管理:宠物模板 ====================
/// <summary>
/// 创建宠物模板
/// </summary>
Task<PetTemplateOutput> CreateTemplateAsync(PetTemplateInput input);
/// <summary>
/// 更新宠物模板
/// </summary>
Task<PetTemplateOutput> UpdateTemplateAsync(long id, PetTemplateInput input);
/// <summary>
/// 删除宠物模板(软删除)
/// </summary>
Task DeleteTemplateAsync(long id);
/// <summary>
/// 获取单个宠物模板
/// </summary>
Task<PetTemplateOutput> GetTemplateByIdAsync(long id);
/// <summary>
/// 分页查询宠物模板列表
/// </summary>
Task<PageListModel<PetTemplateOutput>> GetTemplatesAsync(PetTemplateQueryInput input);
/// <summary>
/// 更新模板状态(启用/禁用)
/// </summary>
Task UpdateTemplateStatusAsync(long id);
// ==================== 后台管理:进化链 ====================
/// <summary>
/// 创建进化阶段
/// </summary>
Task<PetEvolutionOutput> CreateEvolutionAsync(PetEvolutionInput input);
/// <summary>
/// 更新进化阶段
/// </summary>
Task<PetEvolutionOutput> UpdateEvolutionAsync(long id, PetEvolutionInput input);
/// <summary>
/// 删除进化阶段(软删除)
/// </summary>
Task DeleteEvolutionAsync(long id);
/// <summary>
/// 获取单个进化阶段
/// </summary>
Task<PetEvolutionOutput> GetEvolutionByIdAsync(long id);
/// <summary>
/// 分页查询进化阶段列表
/// </summary>
Task<PageListModel<PetEvolutionOutput>> GetEvolutionsAsync(PetEvolutionQueryInput input);
// ==================== 后台管理:皮肤 ====================
/// <summary>
/// 创建皮肤
/// </summary>
Task<PetSkinOutput> CreateSkinAsync(PetSkinInput input);
/// <summary>
/// 更新皮肤
/// </summary>
Task<PetSkinOutput> UpdateSkinAsync(long id, PetSkinInput input);
/// <summary>
/// 删除皮肤(软删除)
/// </summary>
Task DeleteSkinAsync(long id);
/// <summary>
/// 获取单个皮肤(含图片列表)
/// </summary>
Task<PetSkinOutput> GetSkinByIdAsync(long id);
/// <summary>
/// 分页查询皮肤列表
/// </summary>
Task<PageListModel<PetSkinOutput>> GetSkinsAsync(PetSkinQueryInput input);
// ==================== 后台管理:皮肤图片 ====================
/// <summary>
/// 创建皮肤图片
/// </summary>
Task<PetSkinImageOutput> CreateSkinImageAsync(PetSkinImageInput input);
/// <summary>
/// 更新皮肤图片
/// </summary>
Task<PetSkinImageOutput> UpdateSkinImageAsync(long id, PetSkinImageInput input);
/// <summary>
/// 删除皮肤图片(软删除)
/// </summary>
Task DeleteSkinImageAsync(long id);
/// <summary>
/// 获取指定皮肤的所有图片
/// </summary>
Task<List<PetSkinImageOutput>> GetSkinImagesBySkinIdAsync(long skinId);
}